Sprite sheet of a ninja cat run and jump cycle.

Prompt

Pixel art sprite sheet of a small grey ninja cat, run and jump actions, side-view, 48x48 frames, expressive tail motion, consistent headband, transparent background.

Quality notes

  • Clear frame boundaries and consistent character proportions.
  • Built for prompt reuse and game-engine import notes.
RunJump

Engine import notes

Unity

Import the grid PNG as Sprite (2D and UI), set Sprite Mode to Multiple, then slice by the listed frame size.

Godot

Use AnimatedSprite2D or SpriteFrames, set hframes/vframes from the metadata, then map each action row.

GameMaker

Import as a strip or grid sprite, set origin consistently, and use the metadata action names for object states.

More examples with similar style, view, actions or engine targets.