Sprite sheet of an ice wolf locomotion cycle.

Prompt

Side-view pixel art sprite sheet of a pale blue ice wolf, idle and run locomotion cycle, 64x64 frames, consistent body arc and paws, transparent background.

Quality notes

  • Clear frame boundaries and consistent character proportions.
  • Built for prompt reuse and game-engine import notes.
IdleRun

Engine import notes

Unity

Import the grid PNG as Sprite (2D and UI), set Sprite Mode to Multiple, then slice by the listed frame size.

Godot

Use AnimatedSprite2D or SpriteFrames, set hframes/vframes from the metadata, then map each action row.

Aseprite

Open the grid PNG, set the frame grid to the listed size, then tag rows as actions before export.

More examples with similar style, view, actions or engine targets.