Prompt
Game-ready pixel art sprite sheet of a hooded forest archer, side-view bow attack sequence, idle to release to recovery, 64x64 frames, consistent character identity, clean grid.
Game-ready pixel art sprite sheet of a hooded forest archer, side-view bow attack sequence, idle to release to recovery, 64x64 frames, consistent character identity, clean grid.
Import the grid PNG as Sprite (2D and UI), set Sprite Mode to Multiple, then slice by the listed frame size.
Use AnimatedSprite2D or SpriteFrames, set hframes/vframes from the metadata, then map each action row.
Open the grid PNG, set the frame grid to the listed size, then tag rows as actions before export.
More examples with similar style, view, actions or engine targets.
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