Top-down sprite sheet of a cyan robot drone.

Prompt

Top-down pixel art sprite sheet of a cyan robot drone, idle hover and movement frames, 32x32 frames, readable thruster positions, transparent background, engine-ready grid.

Quality notes

  • Clear frame boundaries and consistent character proportions.
  • Built for prompt reuse and game-engine import notes.
IdleWalk

Engine import notes

Unity

Import the grid PNG as Sprite (2D and UI), set Sprite Mode to Multiple, then slice by the listed frame size.

Godot

Use AnimatedSprite2D or SpriteFrames, set hframes/vframes from the metadata, then map each action row.

GameMaker

Import as a strip or grid sprite, set origin consistently, and use the metadata action names for object states.

More examples with similar style, view, actions or engine targets.